jungle-trail
A fully procedural first-person jungle in Three.js. Zero external art assets - every texture, mesh and sound generated in code.
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token-gremlin/natural-disasters
Fully procedural cinematic ocean and extreme weather simulation in the browser. Multi-cascade FFT waves, volumetric clouds, hurricanes and tsunamis - every pixel generated on the GPU at runtime, zero external assets. Three.js / WebGL2 / GLSL3.
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