facebookresearch/sam-3d-objects
SAM 3D Objects.
07 / CREATIVE TOOLS
Explore open tools for images, sound, and moving pictures.
← All topicsSAM 3D Objects.
Clip chaining for MiniMax H3 in ComfyUI - motion and audio genuinely continue across joins
Catch procedure errors before they become incidents. Train and evaluate small VLMs for temporal grounding in first-person factory video.
The visual communication layer between humans and AI agents. Capture, annotate, render diagrams, and organize with AI — powered by Electron and Ollama. macOS & Linux. - GitHub - rixinhahaha/snip: The visual communication layer between humans and AI agents. Capture, annotate, render diagrams, and organize with AI — powered by Electron and Ollama. macOS & Linux.
Open the project to explore the idea and the code.
Official implementation of SUV: Unified Future Scene Understanding as Video Generation for End-to-End Driving
[ICLR 2026] Mobile-GS: Real-time Gaussian Splatting for Mobile Devices
Open the project to explore the idea and the code.
Research, brainstorm, and generate viral video content for Instagram, YouTube, X, and TikTok
Open the project to explore the idea and the code.
Open the project to explore the idea and the code.
Open the project to explore the idea and the code.
The prompt studio for AI filmmaking — plan shots, direct coverage, keep continuity, and compile production-ready prompts for any image, video, music, or voice generator. No API keys. Suggested Donation of $30 if you you can to help me keep making these tools.https://ko-fi.com/samwasserman - GitHub - wassermanproductions/slate: The prompt studio for AI filmmaking — plan shots, direct coverage, keep continuity, and compile production-ready prompts for any image, video, music, or voice generator. No API keys. Suggested Donation of $30 if you you can to help me keep making these tools.https://ko-fi.com/samwasserman
RadYOLO is a 3D deep learning model for object detection, classification, and instance segmentation in medical images based on YOLO11. It is designed to process MRI or CT volumes efficiently on GPU and CPU-only systems.
Open the project to explore the idea and the code.
A minimalist CPU-based 3D console engine in C# (.NET 8) built from scratch. Features Raycasting/Raytracing, dynamic lighting & shadows, .obj loader, and custom TCP-based multiplayer with real-time chat. No external graphics APIs.
Fly a T-47 snowspeeder against the Imperial walker line — a real-time, playable Battle of Hoth in the browser. Pure Three.js/WebGL2 with hand-written GLSL: procedural snow that deforms and remembers, marching AT-ATs with real collision physics, AI wingmen that strafe and crash, and a fleet overhead. - csanz/battle-of-the-hoth-simulator
Open the project to explore the idea and the code.
Your Jellyfin library as a walkable 1990s video rental store — three.js, first-person, self-hosted
Give Claude the ability to watch and understand videos — Claude Code plugin with frame extraction and multimodal audio analysis
A CAD application built with Rust — 2D/3D drawing, DWG/DXF support, and GPU-accelerated rendering
Voice Agent implementations for the VAmoS Benchmark
Clip chaining for MiniMax H3 in ComfyUI - motion and audio genuinely continue across joins
Use when making MiniMax H3 video prompts from media + ideas. Agent will do an formatted prompt for you.