sk8-engine/skate-3-rust-engine
Rust and Bevy skating project based on Skate 3 reverse-engineering research. Game assets not included.
10 / INTERACTIVE
Explore games, engines, and interactive experiments.
← All topicsRust and Bevy skating project based on Skate 3 reverse-engineering research. Game assets not included.
System 1 decision models (Jev, Laya, Cua-S1) as brain for agents: Browser use, computer use, games and robotics
Open the project to explore the idea and the code.
A cartoon 3D office where your team hires Claude Code workers at desks, shares live terminals, talks over voice, and tracks GitHub issues and PRs.
The text of Ars Magica 5th Edition and its sourcebooks (53 books total) has been released under an open license: the Creative Commons Attribution-ShareAlike 4.0 International license (CC BY-SA 4.0). - GitHub - OriginalMadman/Ars-Magica-Open-License: The text of Ars Magica 5th Edition and its sourcebooks (53 books total) has been released under an open license: the Creative Commons Attribution-ShareAlike 4.0 International license (CC BY-SA 4.0).
Cross-platform retro game launcher based on eXoDOS
Pokémon Emerald with real-time battles. Move, dodge and break the arena. Playable GBA game.
Run x86-64 Windows PC games on jailed iOS via FEX-Emu + Wine + DXMT
Emergence World: A world designed to reveal what no benchmark can: emergent intelligence.
Text-to-3D as code: language models write JavaScript programs that build game-ready GLBs, look at their own renders, and revise. Ships as an MCP server plus skills for any harness.
A website, two games, a benchmark and an agent skill for Laya, the open-source decision model. Runs on your machine.
PlayStation 5 emulator for Windows, Linux and MacOS
Addon to use AI (Claude, Codex and Grok) inside World of Warcraft (WoW)
Agent Skills for Scenario: image, video, audio, texture, 3D and custom-model workflows over the Scenario MCP. For games, entertainment and any creative vertical. Install: `npx skills add scenario-labs/skills --skill "*"`
The developer-first platform for scaling complex Physical AI workloads across heterogeneous compute—unifying training GPUs, simulation clusters, and edge devices in a simple YAML
Same as jev-ultrafast but using Laya.
NVIDIA MotionBricks ported to GGML/C++; dynamically generates animations from keyframes using a neural network. Can be used in games or with robots
Open Source, 1:1 binary swappable recreation of the Lord of the Rings, Battle for Middle-Earth
Claude Code agent skills for game dev in Blender. Turn concept art into rigged, game-ready 3D assets, measured against your references.
League, unlocked.
Coastal town built with Opus 5.5.
Real-time, photoreal shallow water in a single HTML file. WebGL2, no libraries, no build step.
Dynasty Warriors-style voxel action game in the browser: Zhao Yun vs 300 soldiers. Three.js, no build step.
World of Warcraft Engine Experiment - a custom opensource client.