clearwater
Real-time, photoreal shallow water in a single HTML file. WebGL2, no libraries, no build step.
Take a look →OPEN SOURCE, IN FOCUS
noniv/web-ocean
Real-time WebGPU ocean renderer written from scratch, no engine. FFT waves, whitecaps, sun glitter, physically based sunset sky with clouds, free camera. Built with Claude Code (Opus 5.5). Opens from a single 61 KB HTML file in Chrome.
Saved projects stay in this browser. No account needed.
TAKE A CLOSER LOOK
The repository is the place to check installation steps, supported platforms, the license, and current maintenance before choosing a tool.
Read the documentation on GitHub ↗Find projects in the same areas, or search the archive for a different approach.